New update tonight!

Hmm, what is that?
A new perfume?
Fresh flowers in springtime?
A puppy's fresh breath?
A bakery's morning batch?
Grateful Dead fans celebrating early?
No!

It's that new TFE update smell!

What's up, in update 5:

Game Changes
    Track
    - Level track placement button added (A Button)
    - Track section height can now be adjusted
    - Track height variation increased
    - At grade track geometry altered
    - Underground tunnel track added
    - Floating bridge track added (it's magic)
    - Track placement arrow visible behind objects
    - Track can now be placed at water level
    - Sloping track will no longer alter terrain at great heights
    Terrain
    - Terrain near tracks is no longer locked
    - Terrain LOD optimized
    Train
    - Train derailing more gradual
    - Train will now tilt when in danger of derailing on curves
    - Active braking now alleviates chances of derailment (spark control)
    - Horn can now be blasted in short to long bursts
    - Improved thruster vibration feedback
    - Joystick can now control track turnout switches
    - Driveable vehicles earned by picking up trackside bonuses
    - Trackside bonuses reduced in frequency
    - Trackside bonuses appear on side of track (not on it)
    - Trackside bonuses only appear when driving train continuously
    Prop Builder
    - Props now viewable while scrolling
    - Props category scrolling improved
    Fly Cam Mode
    - Now able to turn off the ghostly green placement train in fly mode
    - Must activate train placement before activating a train
    - Train placement distance reduced
    - No longer able to walk while train is active
    - Camera no longer faces outdated directions when exiting train
    - Fly cam can raise and lower using trigger buttons
    - Fly cam right shoulder button will targer player train/online players
    - Fly cam left shoulder button will teleport player train/online players
    - Vehicle driving mode added
    - Player avatar visible in walk mode
    Maps
    - Auto residential neighborhood builder tool added
    - Auto downtown city builder tool added
    - Auto street builder tool added
    - Map rating added
    - Map original creator credit added
    - Device selector button added to maps screen (L Trigger)
    - Max map slots increased to 96 (+4 auto save slots)
    Profile
    - Auto profile save file added
    - Profile settings added (volume/invert axis)
    - Train layout saved in profile (previously in map)
    - Badges saved per profile (previously in map)
    - Increased badge difficulty
    Multiplayer
    - Collision is now a per player permission (host has all options enabled)
    - Derailment only affects other collision enabled players
    - Full list of game XBL sessions now scrollable
    - Players tags now visible above players (pressing Y)
    - Finding sessions no longer causes delay
    Misc
    - Fog and rain occurs less frequently
    - Autosave screen no longer appears
    - Autosave save interval changed to 5 minutes
    - In-game menu can now be exited with Back button

Trains
    - Steam Duck Green Locomotive and Tender
    - Steam Duck Red Locomotive and Tender
    - Steam Duck Blue Locomotive and Tender
    - TFE A-1 Maroon Locomotive and B-Unit
    - TFE Double-5 Black Locomotive
    - TFE Double-5 Maroon Locomotive
    - TFE Double-5 Blue Gray Locomotive
    - "The Dash" Orange Locomotive
    - "The Dash" Light Blue Locomotive

Props
    - Improved grass
    - Improved LOD for props
    Train Cars
    - Grain Car Red
    - Grain Car Green
    - Grain Car Orange
    Vehicle
    - Double Decker Bus
    - Silver Camper
    - 50s Taxi
    - 50s Hot Rod
    Signs
    - Level Crossing No Barrier
    - Level Crossing w/ Barrier
    - Give Way Sign
    - No Stopping Sign
    - No Waiting Sign
    - Halt Sign
    - No Entry Sign
    - No Monsters Sign
    Building
    - Train Shed
    - Cobblestone Tunnel Entrance
    - 4-way Intersection Plain
Bug fixes
- Leaky cabin roof fixed
- Creating lakes under tracks improved
- Train on train collision radius refined
- Certain props can no longer be built on top of eachother
- Track bridge shadow in terrain artifact reduced
- Train no longer derails on steep inclines at slow speeds
- Train will now fire sparks on left or right sides individually
- Default yellow diesel now renders properly at odd angles
- World sound no longer freaks out in game menu
- Derailed trains falling from low heights now explode appropriately
- Glowing transparent objects no longer turn black in certain instances
- Joining game clears old network session list
- Overhead mode now displays small objects properly

6 comments:

  1. Woop woop i love the drive mode thanks guys for all the time you put in to it

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  2. Is the next update going to be next year? And by the way we need more British rolling stock! Class 66 would be nice and a French TGV? Also I was using the signal bridge as catenary so Mabye some proper catenary would be nice! :) Add BR MK1 Coaches if you can in the next update guys, great job!

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  3. Love the game (bought it), having the most fun building towns. Are more updates in the works? I would love to have more props like buildings and cars, and a more organized prop selection menu. Thanks!

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  4. I love playing train driving games and always looking for the best ones :)

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  5. It has several raving fans.
    keep at it man, your almost there , thanks for the read!
    Dog training Games

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  6. Hey, I love your Train Frontier. Awesome game. Will do a review of it and put it on my train games blog. wish there are flash games like this one, but :( any chances we see part 2 any time soon?

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