New update tonight!

Hmm, what is that?
A new perfume?
Fresh flowers in springtime?
A puppy's fresh breath?
A bakery's morning batch?
Grateful Dead fans celebrating early?

It's that new TFE update smell!

What's up, in update 5:

Game Changes
    - Level track placement button added (A Button)
    - Track section height can now be adjusted
    - Track height variation increased
    - At grade track geometry altered
    - Underground tunnel track added
    - Floating bridge track added (it's magic)
    - Track placement arrow visible behind objects
    - Track can now be placed at water level
    - Sloping track will no longer alter terrain at great heights
    - Terrain near tracks is no longer locked
    - Terrain LOD optimized
    - Train derailing more gradual
    - Train will now tilt when in danger of derailing on curves
    - Active braking now alleviates chances of derailment (spark control)
    - Horn can now be blasted in short to long bursts
    - Improved thruster vibration feedback
    - Joystick can now control track turnout switches
    - Driveable vehicles earned by picking up trackside bonuses
    - Trackside bonuses reduced in frequency
    - Trackside bonuses appear on side of track (not on it)
    - Trackside bonuses only appear when driving train continuously
    Prop Builder
    - Props now viewable while scrolling
    - Props category scrolling improved
    Fly Cam Mode
    - Now able to turn off the ghostly green placement train in fly mode
    - Must activate train placement before activating a train
    - Train placement distance reduced
    - No longer able to walk while train is active
    - Camera no longer faces outdated directions when exiting train
    - Fly cam can raise and lower using trigger buttons
    - Fly cam right shoulder button will targer player train/online players
    - Fly cam left shoulder button will teleport player train/online players
    - Vehicle driving mode added
    - Player avatar visible in walk mode
    - Auto residential neighborhood builder tool added
    - Auto downtown city builder tool added
    - Auto street builder tool added
    - Map rating added
    - Map original creator credit added
    - Device selector button added to maps screen (L Trigger)
    - Max map slots increased to 96 (+4 auto save slots)
    - Auto profile save file added
    - Profile settings added (volume/invert axis)
    - Train layout saved in profile (previously in map)
    - Badges saved per profile (previously in map)
    - Increased badge difficulty
    - Collision is now a per player permission (host has all options enabled)
    - Derailment only affects other collision enabled players
    - Full list of game XBL sessions now scrollable
    - Players tags now visible above players (pressing Y)
    - Finding sessions no longer causes delay
    - Fog and rain occurs less frequently
    - Autosave screen no longer appears
    - Autosave save interval changed to 5 minutes
    - In-game menu can now be exited with Back button

    - Steam Duck Green Locomotive and Tender
    - Steam Duck Red Locomotive and Tender
    - Steam Duck Blue Locomotive and Tender
    - TFE A-1 Maroon Locomotive and B-Unit
    - TFE Double-5 Black Locomotive
    - TFE Double-5 Maroon Locomotive
    - TFE Double-5 Blue Gray Locomotive
    - "The Dash" Orange Locomotive
    - "The Dash" Light Blue Locomotive

    - Improved grass
    - Improved LOD for props
    Train Cars
    - Grain Car Red
    - Grain Car Green
    - Grain Car Orange
    - Double Decker Bus
    - Silver Camper
    - 50s Taxi
    - 50s Hot Rod
    - Level Crossing No Barrier
    - Level Crossing w/ Barrier
    - Give Way Sign
    - No Stopping Sign
    - No Waiting Sign
    - Halt Sign
    - No Entry Sign
    - No Monsters Sign
    - Train Shed
    - Cobblestone Tunnel Entrance
    - 4-way Intersection Plain
Bug fixes
- Leaky cabin roof fixed
- Creating lakes under tracks improved
- Train on train collision radius refined
- Certain props can no longer be built on top of eachother
- Track bridge shadow in terrain artifact reduced
- Train no longer derails on steep inclines at slow speeds
- Train will now fire sparks on left or right sides individually
- Default yellow diesel now renders properly at odd angles
- World sound no longer freaks out in game menu
- Derailed trains falling from low heights now explode appropriately
- Glowing transparent objects no longer turn black in certain instances
- Joining game clears old network session list
- Overhead mode now displays small objects properly


  1. Woop woop i love the drive mode thanks guys for all the time you put in to it

  2. Is the next update going to be next year? And by the way we need more British rolling stock! Class 66 would be nice and a French TGV? Also I was using the signal bridge as catenary so Mabye some proper catenary would be nice! :) Add BR MK1 Coaches if you can in the next update guys, great job!

  3. Love the game (bought it), having the most fun building towns. Are more updates in the works? I would love to have more props like buildings and cars, and a more organized prop selection menu. Thanks!

  4. I love playing train driving games and always looking for the best ones :)

  5. It has several raving fans.
    keep at it man, your almost there , thanks for the read!
    Dog training Games

  6. Hey, I love your Train Frontier. Awesome game. Will do a review of it and put it on my train games blog. wish there are flash games like this one, but :( any chances we see part 2 any time soon?