Showing posts with label hotloader. Show all posts
Showing posts with label hotloader. Show all posts

XNA Content Hotloading Overview

This is a long winded post, so lets start off with an informative image:

Hot Loading Wizard
A collaborative comic by Team Train Frontier.

If you're a beginning or intermediate game developer, you might not have worked with or even heard of the term "hotloading". Simply put, hotloading allows you to dynamically change data and have it appear immediately in-game. Good hotloaders work automatically in the background -- just like magic.